Real-Time YCoCg-DXT Compression

نویسندگان

  • J.M.P. van Waveren
  • Ignacio Castaño
چکیده

A high performance texture compression technique is introduced, which exploits the DXT5 format available on today's graphics cards. The compression technique provides a very good middle ground between DXT1 compression and no compression. Using the DXT5 format, textures consume twice the amount of memory of DXT1-compressed textures (a 4:1 compression ratio instead of 8:1). In return, however, the technique provides a significant gain in quality, and for most images, there is almost no noticeable loss in quality. In particular there is a consistent gain in RGB-PSNR of 6 dB or more for the Kodak Lossless True Color Image Suite. Furthermore, the technique allows for both real-time texture decompression during rasterization on current graphics cards, and high quality realtime compression on the CPU and GPU.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Deploying GPU-based Real-time DXT compression for Networked Visual Sharing

The networked visual sharing application in multi-party collaboration environment needs compression of video streams due to network bandwidth limitation. For interactive real-time sharing, real-time compression of high-quality video as well as audio echo cancellation are required, which commonly depend on the availability of high-cost hard-to-setup specialized compression and echo-cancellation ...

متن کامل

Real-Time Normal Map DXT Compression

Using today's graphics hardware, normal maps can be stored in several compressed formats that are decompressed on the fly in hardware during rendering. Several object-space and tangent-space normal map compression techniques using existing texture compression formats are evaluated. While decompression from these formats happens in real-time in hardware during rendering, compression to these for...

متن کامل

Lifting-based reversible color transformations for image compression [7073-7]

This paper reviews a set of color spaces that allow reversible mapping between red-green-blue and luma-chroma representations in integer arithmetic. The YCoCg transform and its reversible form YCoCg-R can improve coding gain by over 0.5 dB with respect to the popular YCrCb transform, while achieving much lower computational complexity. We also present extensions of the YCoCg transform for four-...

متن کامل

A stochastic flow arising in the study of local times

is a stochastic flow. There exists a random flow of homeomorphisms of the real line (Xt; t ≥ 0) so that t 7→ Xt(x) satisfies the above equation for all x ∈ R. For each t the map x 7→ Xt(x) is increasing and differentiable. We denote the derivative by DXt(x). It has been shown by Bass and Burdzy, [2], and Hu and Warren, [4], that for certain stopping times T the process x 7→ DXT (x) is a diffusi...

متن کامل

Implementation of DXT Compression for UltraGrid

is report describes an implementation ofDXTcompression inUltraGrid, allowing for low latency, high denition multi-party videoconferencing requiring only 250Mbps of bandwidth. is represents a substantial decrease compared to the uncompressed video stream, which requires 1.5Gbps, while having a minimal impact on latency. e DXT implementation includes a new client-side display which, when using D...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2007